Category: Mobile

Building Android Apps with HTML, CSS, and JavaScript: Making Native Apps with Standards-Based Web Tools, 2nd Edition

It’s true: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop Android applications. Now updated for HTML5, the second edition of this hands-on guide shows you how to use open source web standards to design and build apps that can be adapted for …

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0

Learn how to build games with stunning graphics. Striking the ideal balance between aesthetics and functionality to create a state-of-the-art game is no small feat. That’s where this book comes in. If you have a decent C/C++ programming background and a basic understanding of computer graphics, you’ll find that this …

Creating Android Applications: Develop and Design

Capturing more than half of the global smartphone market, Google’s Android mobile platform offers a vibrant and growing marketplace for developers. In this book, Android programming expert Chris Haseman shows you how to use the powerful set of Android tools to begin writing the next generation of Android applications. Chris …

Pro Android 4

Pro Android 4 shows you how to build real-world and fun mobile apps using the new Android SDK 4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more.  This Android 4 book updates the best selling Pro Android 3 and …

Android UI Fundamentals: Develop & Design

Author Jason Ostrander walks developers through the different choices available on their way to creating a well-designed application for Android. While building a simple application, Jason works through the basics of Android UI development including layout, event handling, menus and notifications. The author then shows the proper way to load …

Strategic Mobile Design: Creating Engaging Experiences

This book gives anyone interested in mobile campaigns, both client-side and production-side, the knowledge to approach a mobile project with a cohesive strategy. The book presents a holistic view of the mobile ecosystem design/technology/marketing/business/build, with enough information to get one started with a project of this nature. Joseph Cartman and …

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours

In just 24 sessions of one hour or less, you’ll learn how to build high performance games for Windows Phone 7 with Microsoft’s free XNA 4.0 toolset. Using this book’s straightforward, step-by-step approach, you’ll master all the skills you need to design, develop, test, and publish highly playable games for …

Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game

Learning Android Game Programming is your hands-on, start-to-finish guide to creating winning games for today’s rapidly growing Android mobile device marketplace. If you have even basic Android development experience, Rick Rogers will help you build on your knowledge to quickly create low-budget 2D mobile games that sell.   The book …

Essential Windows Phone 7.5: Application Development with Silverlight

Essential Windows Phone 7.5 is the definitive guide to creating powerful, visually compelling mobile applications that take full advantage of Microsoft’s Windows Phone 7.5 platform. Nine-time Microsoft MVP Shawn Wildermuth draws on his extensive experience teaching Silverlight and Windows Phone development, helping you to get started fast and master techniques …

Making Musical Apps: Real-time audio synthesis on Android and iOS

Want to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than canned samples? You can do it with Pure Data (Pd), an open source visual programming environment that lets you manipulate digital audio in real time. This concise book shows you how …
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