<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>EbookMeme.com - Download Free eBooks &#187; Games</title>
	<atom:link href="http://ebookmeme.com/category/games/feed" rel="self" type="application/rss+xml" />
	<link>http://ebookmeme.com</link>
	<description>A network for WHO enjoy reading books</description>
	<lastBuildDate>Tue, 22 May 2012 07:33:52 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Beginning Facebook Game Apps Development</title>
		<link>http://ebookmeme.com/programming/beginning-facebook-game-apps-development.html</link>
		<comments>http://ebookmeme.com/programming/beginning-facebook-game-apps-development.html#comments</comments>
		<pubDate>Sun, 06 May 2012 04:06:30 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Mashup]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://ebookmeme.com/?p=48889</guid>
		<description><![CDATA[<div class="spost"><div>Today&#8217;s Facebook is emerging to become tomorrow&#8217;s operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook&#8217;s App Store?</div>
<div></div>
<div>Beginning Facebook Game Apps Development gets </div>&#8230;</div>]]></description>
		<wfw:commentRss>http://ebookmeme.com/programming/beginning-facebook-game-apps-development.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GameSalad Beginner&#8217;s Guide</title>
		<link>http://ebookmeme.com/programming/gamesalad-beginners-guide.html</link>
		<comments>http://ebookmeme.com/programming/gamesalad-beginners-guide.html#comments</comments>
		<pubDate>Fri, 04 May 2012 02:25:34 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://ebookmeme.com/?p=48863</guid>
		<description><![CDATA[<div class="spost"><div>GameSalad is as an easy to use Game development platform that can be used to develop games without having to write any code. That way, with GameSalad, you don’t have to worry about debugging and testing. Once you learn to use GameSalad, you will be able to build games within </div>&#8230;</div>]]></description>
		<wfw:commentRss>http://ebookmeme.com/programming/gamesalad-beginners-guide.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Breaking Into the Game Industry: Advice for a Successful Career from Those Who Have Done It</title>
		<link>http://ebookmeme.com/games/breaking-into-the-game-industry-advice-for-a-successful-career-from-those-who-have-done-it-2.html</link>
		<comments>http://ebookmeme.com/games/breaking-into-the-game-industry-advice-for-a-successful-career-from-those-who-have-done-it-2.html#comments</comments>
		<pubDate>Thu, 26 Apr 2012 15:56:46 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://ebookmeme.com/?p=48753</guid>
		<description><![CDATA[<div class="spost"><p>Aspiring and professional game developers have a lot of questions: What should be in their portfolios? How do they make contacts? How do they negotiate salaries? How much do game designers make? What should they wear to interviews? In this fast-paced and humorous guide, the authors answer these questions and </p>&#8230;</div>]]></description>
		<wfw:commentRss>http://ebookmeme.com/games/breaking-into-the-game-industry-advice-for-a-successful-career-from-those-who-have-done-it-2.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Online Multiplayer Games</title>
		<link>http://ebookmeme.com/games/online-multiplayer-games-2.html</link>
		<comments>http://ebookmeme.com/games/online-multiplayer-games-2.html#comments</comments>
		<pubDate>Tue, 10 Apr 2012 01:20:19 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://ebookmeme.com/?p=48437</guid>
		<description><![CDATA[<div class="spost"><p>This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games (MMORPGs), suitable for students and faculty interested both in designing games and in doing research on them. The general focus is human-centered computing, which includes many human-computer interaction issues and emphasizes social computing, but also, </p>&#8230;</div>]]></description>
		<wfw:commentRss>http://ebookmeme.com/games/online-multiplayer-games-2.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Development Essentials: Game QA &amp; Testing</title>
		<link>http://ebookmeme.com/programming/game-development-essentials-game-qa-testing.html</link>
		<comments>http://ebookmeme.com/programming/game-development-essentials-game-qa-testing.html#comments</comments>
		<pubDate>Thu, 05 Apr 2012 00:26:44 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://ebookmeme.com/?p=48252</guid>
		<description><![CDATA[<div class="spost"><p>Game Development Essentials: Game Testing &#38; QA explains the history of testing, basic and advanced techniques, educational background, and available online resources on testing. With Game Development Essentials: Game Testing &#38; QA, dedicated gamers can learn what it takes to become a professional, well-paid QA or production testers &#8211; entering </p>&#8230;</div>]]></description>
		<wfw:commentRss>http://ebookmeme.com/programming/game-development-essentials-game-qa-testing.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PSP Game Creation for Teens</title>
		<link>http://ebookmeme.com/programming/psp-game-creation-for-teens.html</link>
		<comments>http://ebookmeme.com/programming/psp-game-creation-for-teens.html#comments</comments>
		<pubDate>Wed, 04 Apr 2012 04:16:04 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://ebookmeme.com/?p=48231</guid>
		<description><![CDATA[<div class="spost"><p>PSP GAME CREATION FOR TEENS shows teens and other beginners how to make awesome video games and cool cartoon animations for the Sony PlayStation Portable (PSP), the popular handheld game console, using Adobe Flash. This step-by-step guide provides all the tools and information readers need to get started making games </p>&#8230;</div>]]></description>
		<wfw:commentRss>http://ebookmeme.com/programming/psp-game-creation-for-teens.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Practical Android 4 Games Development</title>
		<link>http://ebookmeme.com/programming/practical-android-4-games-development.html</link>
		<comments>http://ebookmeme.com/programming/practical-android-4-games-development.html#comments</comments>
		<pubDate>Wed, 28 Mar 2012 18:13:20 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://ebookmeme.com/?p=47978</guid>
		<description><![CDATA[<div class="spost"><div>Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience </div>&#8230;</div>]]></description>
		<wfw:commentRss>http://ebookmeme.com/programming/practical-android-4-games-development.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner&#8217;s Guide</title>
		<link>http://ebookmeme.com/programming/adobe-flash-11-stage3d-molehill-game-programming-beginners-guide.html</link>
		<comments>http://ebookmeme.com/programming/adobe-flash-11-stage3d-molehill-game-programming-beginners-guide.html#comments</comments>
		<pubDate>Sat, 24 Mar 2012 21:11:05 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Action Script]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://ebookmeme.com/?p=47861</guid>
		<description><![CDATA[<div class="spost"><p style="font-size: 15px; background-color: rgb(239, 236, 202); ">Adobe&#8217;s Stage3D (Molehill) is a set of 3D APIs that has brought 3D to the Flash platform. Being a completely new technology, there were almost no resources to get you acquainted with this revolutionary platform, until now.</p>
<p style="font-size: 15px; background-color: rgb(239, 236, 202); ">This book will show you how to make your very own next-gen 3D </p>&#8230;</div>]]></description>
		<wfw:commentRss>http://ebookmeme.com/programming/adobe-flash-11-stage3d-molehill-game-programming-beginners-guide.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>XNA 4.0 Game Development by Example: Beginner&#8217;s Guide &#8211; Visual Basic Edition</title>
		<link>http://ebookmeme.com/programming/xna-4-0-game-development-by-example-beginners-guide-visual-basic-edition-2.html</link>
		<comments>http://ebookmeme.com/programming/xna-4-0-game-development-by-example-beginners-guide-visual-basic-edition-2.html#comments</comments>
		<pubDate>Wed, 01 Feb 2012 08:18:54 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://libproject.net/?p=47065</guid>
		<description><![CDATA[<div class="spost"><p>This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a </p>&#8230;</div>]]></description>
		<wfw:commentRss>http://ebookmeme.com/programming/xna-4-0-game-development-by-example-beginners-guide-visual-basic-edition-2.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>XNA 4.0 Game Development by Example: Beginner&#8217;s Guide &#8211; Visual Basic Edition</title>
		<link>http://ebookmeme.com/programming/xna-4-0-game-development-by-example-beginners-guide-visual-basic-edition.html</link>
		<comments>http://ebookmeme.com/programming/xna-4-0-game-development-by-example-beginners-guide-visual-basic-edition.html#comments</comments>
		<pubDate>Tue, 24 Jan 2012 07:04:32 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://libproject.net/?p=46978</guid>
		<description><![CDATA[<div class="spost"><p>This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a </p>&#8230;</div>]]></description>
		<wfw:commentRss>http://ebookmeme.com/programming/xna-4-0-game-development-by-example-beginners-guide-visual-basic-edition.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

